Holodeck VR

Description

VR Holodeck is a multiplayer VR application developed for the UAE Space Agency with the goal of educating users about the agency’s space endeavors. The app was created using the Unity Engine and is compatible with the PicoVR headset. It uses the AntiLatency tracking system for real-time positional tracking and the Photon Unity Networking (PUN) framework for multiplayer implementation.

Responsibilites

  • Implementing Pico VR support in Unity for mobile android VR experience.
  • Implement mapping and positional tracking using AntiLatency tracking system.
  • Implementing multiplayer networking using PUN.
  • Programming core gameplay features and systems. 
  • Game Architecture using scriptable object architecture for a networked state machine.
  • Establish and manage source control via Unity Collaborate.

Role

Lead Programmer

Technologies Used

Unity, PicoVR, Photon Unity Networking, AntiLatency

Languages Used

C#

Date

10/05/2023

Category

VR/AR

Client

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Developed for B.U.T Nv